15 ish years ago I had a version of this on my phone. It was super addicting.
I am afraid you didn't intend to reinvent it but in case you did I hope you will polish it to 101%!
Sadly, after all those years, I cannot remember the game title. I WISH I could remember- do you know what I am talking about?
It was this in a dark theme with neon colors, touching the border not allowed and some sort of pendula was swinging around dots instead of sliding on the circle..
Good game! Plays really well, looks really good, the tune is catchy, but not annoying (yet). My only gripe with the game is that it sometimes feels a bit too hard to aim, especially for the smaller ones, but that's maybe part of the difficulty.
Great feedback. The small circles are meant to be challenging, but hopefully not to the point of frustration. The browser version also has some input lag which makes it even harder (the desktop version is much more responsive).
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to make game progress work on mobile devices try this asset
https://github.com/giantlight-matt/unity-webgl-itch-playerprefs
I see what you did there!!!
15 ish years ago I had a version of this on my phone. It was super addicting.
I am afraid you didn't intend to reinvent it but in case you did I hope you will polish it to 101%!
Sadly, after all those years, I cannot remember the game title. I WISH I could remember- do you know what I am talking about?
It was this in a dark theme with neon colors, touching the border not allowed and some sort of pendula was swinging around dots instead of sliding on the circle..
I'm not familiar with a phone version, but I was indeed inspired by an old similar looking flash game that I don't think is around any more.
I'm kind of surprised there isn't a popular mobile game like this today (or there probably is but I'm not familiar with the name).
Good game! Plays really well, looks really good, the tune is catchy, but not annoying (yet). My only gripe with the game is that it sometimes feels a bit too hard to aim, especially for the smaller ones, but that's maybe part of the difficulty.
Great feedback. The small circles are meant to be challenging, but hopefully not to the point of frustration. The browser version also has some input lag which makes it even harder (the desktop version is much more responsive).
Frustration is a big word, it just feels as weird timing, might be the input lag indeed (or me ;-) ), because I was playing on a browser.
Fun game, I like the original mechanics
Hey thanks! Really appreciate the kind words ❤️